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IPGPA ADVANTAGE
  • Full time Animation Program (part time option available at few campuses)
  • International Faculty teaching few software
  • Visualization & Fine Arts
  • Design Essentials
  • Concept Making
  • Story Telling & Story boarding
  • Sketching & Illustrations Program Developed by ARJUN- the Famous Cartoonist
  • Pre production Program Developed & taught by NID alumni (optional)
  • 2D traditional animation
  • 3D character modeling & animation
  • Environment and scene developing
  • Game Design pipeline
  • Audio-Video editing and composing
  • Special Effects and compositing
  • Match Moving
  • Communications Creativity & entrepreneurship, 1 month program at MICA
  • Concubator with MICA to make your Demoreels (optional)

MODULE 1 (HDFA)

SEMESTER 1:

Term 1: Pre-Production
Term Objective
This term focuses on your learning the design skills, elements of design, principles of design, human and animal anatomy & drawing, story generation, story boarding,  sense of music, character design, digital painting, digital illustrations, sense of aesthetics in presentation
Term Journey
  • Animation Production Process(2D )
  • Pre Production (Drawing & sketching)
  • Design Essentials
  • Creative Thinking
  • Asthetic Arts (Fine Arts)
  • CG Digital Painting (Photoshop)
  • COMPOSITIONS
  • Digital Illustrations (Illustrator)
  • COMMERCIAL ARTS
  • DIGITAL AUDIO
Term 2: Production Of 2D Animation
Term Objective
This term focuses on your becoming Flash animator, Pre production artist, developing sensitivity to Character Developement & 2D Animation
Term Approach
  • DESIGN ESSENTIALS Part 2
  • Classical 2D Animation through Light Box
  • 2D Animation (Flash)
  • Value Added: Action Script
  • Motion Graphics & Compositing (Afx)
  • Movie Magic (Premiere)
SEMESTER 2:

Term 3: Production Of 3D Animation
Term Objective
Mastery at product design, architectural 3d modeler, character personification.
Term Approach
  • Animation Production Process(3D)
  • DESIGN ESSENTIALS Part 3
  • Virtual World Of Imagination(3D Max Part 1)
  • World Of Illusions  (MayaXplored Comprehensive)

MODULE 2 (PGPA) = MODULE 1 + 2

SEMESTER 3:

Term 4: Specialization In 3D Dynamics
Term Objective
This term focuses on your achieving the skills of a 3D Game Modeler, Animator, Rigger, Vfx artist
Term Journey
  • Game Design Pipeline
  • Advertising Media
  • Stop Motion Animation (Claymation)
  • DESIGN ESSENTIALS Part 4
  • Low Poly Modeling for Gaming
  • Rigging & Animation (3D Max Part 2)
  • 3d Character Animation (Character Studio)
  • An Eye to Visual Effects
  • Life To Illusions (Dynamics in Max )
  • Life To Illusions (Dynamics in Maya)
  • Match Movie (Motion Tracking)
  • Project
  • Value Added: Plugins (V Ray, Poly Boost etc)
SEMESTER 4:

Term 5: Specialization In 3D Animation & Rigging
Term Objective
This term focuses on your achieving the skills of a 3D Game Modeler, Animator, Rigger, Vfx artist
Term Journey
  • Sculpting the Model (Mud Box)
  • Advance Rigging
  • Advance Animation
  • Fusion
  • Project 
  • Vaulue Added: Plugins (Render Man etc)

MODULE 3 (IPGPA) = MODULE 1 + 2 + 3

SEMESTER 5:

Term 6: Super Specialization In 2D Animation & Audio
Term Objective
This term focuses on your achieving the skills of 2D Animator, Audio Expert, Visualize
Term Journey
  • 2D & 3D Motion & Concepts
  • Visualization & Compilation
  • Light Box (individual project of SPLL)
  • Adv 2D Animation (Harmony)
  • Digital Audio Engineering (Audition / Fruity Loops)
  • Audio Engineering
  • Project
SEMESTER 6:

Term 7: Super Specialization In 3D & Super Specialization in Vfx & Editing
Term Objective
This term focuses on your achieving the skills of a 3D Modler, Texturing Artist, Animator, Video Editor and Compositer.
Term Journey
  • Enhancing your Maya with MEL
  • Digital Sculpting & Painting (Z Brush)
  • Controlling The Digital Life MoCap (MotionBuilder)
  • Shake
  • FCP 
  • 3D Compositing & Match Moving (Bojou)
  • Avid’s Flagship product for Post Production
Demo Reel Creation Super Specialized Projects

MICA Program

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